While I didn't mention them before, one cannot forget the obvious inspiration to the Commandos and Desperados games, like the Syndicate and XCOM games. If not, I'm still highly interested in it as it's a almost forgotten genre and any new games in it which brings new ideas or twists to old ones is automatically on my radar - I'm looking forward to it ever since the first reveal. If Mimimi Productions has ex-Pyro Studios developers, then that just increase my enthusiasm for Shadow Tactics: Blades of the Shogun since I know their talent very well. This genre, which one could call simply "Tactics" or even "Stealth Strategy" since it's in a much smaller scale than proper Strategy games - though it uses both strategy and tactics - and the air fighting games like Crimson Skies and the Jane's Combat Simulations are the 2 biggest genres that I most miss today. My brother and I used to play them a lot and we still love them to this day. The full 3D entries in these series are great games, but they just never retained the charm of the first games, which is why I believe Mimimi Productions chose to use the art design and visual style of them instead of going full 3D. I didn't meant like it was a bad thing, much on the contrary, I really freaking love the Commando games, specially Behind Enemy Lines and Beyond the Call of Duty, I also love Desperados: Wanted Dead or Alive.
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